<br/><br/><br/>It comes with an increasing trend of Japanese and anime-themed games gathering popularity in recent years,
specially in American and European regions. <br/><br/><P><img src="https://lh3.googleusercontent.com
/j87yxqnCibikx7ImX1HHXVOH14N2S1fp5XXG87CrOsZ7Etb-rp36BmhlYf1t_pdYSQzUB1tCO5iwYjyisb0Xmbc=w1280"></P><br/><br/><br
/>Since 1959, published manga, broadcast anime, and other staples of Japanese pop culture happen to be the foundation
of Japanese games. In 1983, using the first home video games arriving at market, games begun to generate their own
manga, anime, games, and character-product spin-offs, advancing the hybridization of these media. This trend
continued in to the 90s, and also to this very day, anime will continue to exert a solid influence over Japanese game
designers.<br/><br/>Relying on Japanese anime and manga, Japanese game art draws viewers because distinct feel and
look, cultural nuances, and various concepts. Anime art uses a more stylized aesthetic that liberates the animators
from stringent adherence to depicting actuality. Its characters, in both regards to personality and appearance, are
simplified and exaggerated, expressive as well as simple to know. The styles range from direct and to bizarre and
flamboyant. For instance, it is common to determine oversized, expressive eyes in characters, with non-organic hair
colors (green, blue, violet, etc.) to denote personality. <br/><br/>Because the games industry grew, they ventured
out into Japanese game art production, including characters, illustrations, backgrounds, animations, and much more
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